In June 2025, Meshy partnered with Rosebud AI to host a two weeks creative game jam. The challenge: build a 3D interactive experience using AI-generated assets from Meshy and publish it using Rosebud's game creation platform. Top submissions would win up to free pro access on both platforms.
For solo developer ShawnBuilds, this was more than just a competition. It was a chance to bring his ambitious shooter project FLOW STATE to life and prove that rapid, visually polished game development was now possible for indie creators.
"I wanted to make a shooter that makes you feel really cool, like an action hero. So you're always on the run and firing bullets midair in slow motion. And you've got leaderboards and medals to earn that make it fun to become a beast at this game."
ShawnBuilds
Indie Game Developer
But bringing that vision to life in under a week with no dedicated art pipeline was an entirely different challenge.
Challenges: Creative Vision vs. Solo Limitations
As a solo dev, Shawn had to handle every aspect of the game like design, visuals, animation, and gameplay within a short timeline. His biggest blockers included:
- A lack of original enemy models that matched the game's unique aesthetic
- No time to build and animate characters from scratch
- Frustration with using generic Mixamo assets that visually clashed with the world
- Limited experience in 3D modeling despite learning Blender for a month
"Before Meshy, I used generic, free enemy characters from Mixamo, which was tough 'cause I couldn't make the characters fit the visual theme of my game. Every game looked like a tech demo, lol."
ShawnBuilds
Indie Game Developer
That's when he discovered Meshy AI.
Why Meshy? Turning Limitations Into Momentum
Meshy gave Shawn exactly what he needed — speed, style, and creative control. Instead of spending weeks modeling assets manually, he could generate cohesive, stylized characters in minutes and focus on gameplay. He described Meshy as:
- Fast: He received a detailed, usable 3D model a minute later after uploading his concept.
- Accessible: Even on the free plan, he could have a custom character that actually fit my world.
- On-style: Meshy-generated assets didn't feel out of place, they felt like they belonged.
- Production-ready: He could plug it straight into his pipeline without extra cleanup.
Meshy allowed him to close the gap between idea and execution, and stay in flow creatively and technically.
From Prompt to Playable: Shawn's Rapid Asset Pipeline
Shawn's streamlined development pipeline combined AI tools to deliver impressive results in record time:
1. Used ChatGPT to brainstorm and generate a character concept
2. Uploaded the concept image to Meshy's Image to 3D tool
3. Received a textured, rig-ready 3D model in under a minute
4. Ran it through Mixamo for basic animations (shooting, idle, etc.)
5. Imported the animated model into FLOW STATE, built on Rosebud
"About an hour or two to actually get the animated model in game. It would have taken me dozens of hours to learn how to make a model look that good lol. With meshy it just took a couple minutes. It was extremely easy and fast to get good results with Meshy on the free plan."
ShawnBuilds
Indie Game Developer
After each work session, Shawn records a short video—usually under 30 seconds—showing what he worked on, paired with a quick voiceover.
Thanks to a zero-code workflow powered by tools like Meshy AI and Rosebud, he's able to move fast, stay organized, and finish functional game features without touching traditional code. These clips help him track progress and double as ready-to-share content for social platforms.
Here's an example he made about enemy development.
Results: A Visually Cohesive Game That Resonated
By using Meshy AI to offload modeling and focus on polish, FLOW STATE achieved real traction:
- Placed Top 3 in the Meshy x Rosebud game jam
- Trended #1 on Rosebud AI after launch
- Players praised the balance of visual style and gameplay
- High replay value drove leaderboard competition and community engagement
"It really upgraded the art quality of my game that's already very focused on the gameplay. A couple players pointed out in the comments that my original enemy didn't fit the futuristic look of the game's world, so I actually went back to Meshy for version 2 of the enemy character, and now the vibes are totally on point."
ShawnBuilds
Indie Game Developer
What's Next: Steam Launch Powered by Meshy
Encouraged by the success of the jam, Shawn plans to continue developing FLOW STATE and bring it to Steam — with Meshy remaining a core tool in his workflow.
"I felt like I was years away from a great-looking game, but with Meshy I learned I can start now...You can bet that Meshy will be the go-to tool for my game's art."
ShawnBuilds
Indie Game Developer
To fellow solo creators, he offers a clear piece of advice:
"What's the one killer character or 3D model you want in your project? Make that with Meshy and get that model in your editor. For FLOW STATE, that's all I had to do for Meshy to make a huge difference."
ShawnBuilds
Indie Game Developer
Conclusion: Creativity Moves Faster with the Right Tools
FLOW STATE isn't just a cool prototype—it's proof that solo developers can now compete at a visual and technical level that once required full teams. By combining creativity with powerful AI tools like Meshy and Rosebud, ShawnBuilds was able to move fast, stay in flow, and deliver a polished experience in just days. The results speak for themselves: a unique shooter with strong style, smooth gameplay, and a growing fanbase—all built on smart tools and bold vision.
No matter what kind of world you want to create—sci-fi, fantasy, or something in between—Meshy helps you:
You don't need a giant pipeline to make something great. You just need the right tool at the right time.
👉 Play FLOW STATE here and see what's possible when AI meets solo creativity.